Metal Gear Rising: Revengeance (Japanese: ????? ????? ??????? Hepburn: Metaru Gia Raijingu: Ribenjensu?) is an claim hack and slash video prey developed by Platinum Games and produced by Kojima Productions, for the PlayStation 3, Xbox 360 and Microsoft Windows. Although a Japanese exemption for the Xbox 360 piers was planned, that rendition was canceled.[9] It is the ninth canonical entry in the Metal Gear series, set four era after the events of Metal Gear Solid 4: Guns of the Patriots, where gigolo mastery Raiden, a cyborg who confronts the private military company Desperado Enforcement.

The game focuses on battle foe using a sword and multiple subweapons to perform combos and counterattacks. Through the utility of Blade Mode, Raiden can dismember cyborgs in slow motion and steal parts stored in their bodies. The series' stealth elements are also optional to reduce combat. The windowpane was originally announced in 2009 under the moniker of Metal Gear Solid: Rising, and was intended to execution as an interquel between the events of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots. This example of the game was to be produced solely by Kojima Productions. However, the strip met with hardship in building a prey based on swordplay, so executive producer Hideo Kojima canceled it. A resolution was found, in late 2011, with Platinum Games carrying over development. Under the hint of the new team, Metal Gear Rising: Revengeance was revealed, with a significant change in the pleasure mechanics and storyline. Kojima Productions retained likelihood for the game's overall outline and Raiden's design.

Metal Gear Rising: Revengeance was well received by critics with the staff annotation a cultivation popularity despite initial mixed reactions to Platinum Games' involvement. The prey was praised for its sophisticated cutting system, its use of Metal Gear elements to partner the story despite the game's center on action, and its intense boss fights. However, reviewers have criticized the game for its camera and story mode's length.



Game Play

Players assume dominion of Raiden, a katana-wielding cyborg. He is initially playable in his "White" form, which was based on his appearance in Guns of the Patriots, where he is depicted wearing white armor. At the aide phase in the quarry he switches to the more powerful "Black" cyborg armor variant.[10] Nevertheless the gambler can alter Raiden's countenance through option skins. Unlike previous titles in the Metal Gear series, where players try not to be noticed by enemies, Rising is claim oriented, focusing on swordfighting and a sophisticated clipping system to fight and loss enemies. Although Raiden's main gun is his high-frequency blade, Raiden can wield weapons such as a stylets or a rocket launcher.[11][12] Other subweapons tins only be obtained after defeating the game's bosses.[13]

The game's trimming diagram allows trifler to engage in melee combat, as well as to precisely slash enemies and objective at evidence along a geometrical guile using the "free slicing" Blade Mode. Virtually any object in the game tins be cut, including means and enemies, though elements of the surroundings were intentionally limited to construction such as pillars and walls to better facilitate the


Platform:    PC

Language:  Multi Languages

Gender:     Acction

Quality:     DVD

Format:     ISO

Size:          23.87GB

Date:        09-01-2014

Release:   RELOADED























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